DOTS Bootcamp | Day 2: Game code – Simulating a spreading fire
Mar 13, 2024

In this session, we'll use DOTS collections and dynamic buffer components to begin simulating a spreading fire.
Once you finish this session, move on to Day 3: Optimizing with the C# Job System
Missed the previous session? Go to DOTS Bootcamp | Day 1: Starting with Entities.
Resources:

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