From GIS to GPU: Real-time rendering for real-world navigation

Dec 3, 2025
TomTom - From GIS to GPU: Real-time rendering for real-world navigation

Discover an overview of TomTom's solutions using Unity for map design and visualization workflows. Learn about simulator environments that combine automotive navigation software with Unity in virtual worlds, and world synthesis from real map data.

Join the team from TomTom; Rok Erjavec (VP Engineering), Vincent Schuijt (Senior UX Designer), Paul Schouten (Senior Staff UX Designer), Arnaud de Vallois (Staff UX Designer) and Ozan Ozkan (Sr. Engineering Manager - Visualization), as they discuss their experiences, including:

- The origins of TomTom's map journey

- Deep dive into how TomTom builds interactive maps by combining traditional cartographic methods with real-time technology

- How TomTom addresses challenges such as; balancing realism with level of detail, ensuring driver safety while using maps

- Overview of TomTom's Map Maker solution for creating realistic maps

- The power of rapid prototyping for testing, validating, and fine-tuning map solutions

Check out the video for the full presentation.

This session was recorded at the Unite Conference in Barcelona, November, 2025.

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